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Din's Curse v1.007 Beta Patch for Mac
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* lots of effects improvements
* some UI tweaks
* improved Zealous Catacomb art
* fixed Acid, Resume, defense, Shrink, Causes localization (DetlevH)
* fixed Gain and Players localization (DetlevH)
* fixed Eating/Drinking localizations (DetlevH)
* fixed Shadow6bUnique localization (Bak)
* fixed treasure hoard spelling (Roswitha)
* added reloadTextures command
* added Very Slow option
* now save world options (so don't have to pick again next world)
* made slow pace a bit slower
* fixed backpack text (timeh)
* Jacinda the bag vendor will now generally have more bags (Roswitha)
* all attributes modifier now increases slower and is more rare (demozon/GreatStalin)
* added monsters' special abilites in bestiary (henryke)
* decreased dagger damage to match other 1 handed weapons dps
* fixed a potential font crash
* now show dps, armor, and defense in a larger font and in gold to highlight it better (henryke)
* pets will now attack objects that the player directly attacked (demozon)
* thieves can no longer disarm fires (Bak)
* no longer spawn quest items from gargoyles/statues (Bak)
* can no longer steal life from statues (Bak)
* can no longer steal life from cave-ins or totems (timeh)
* now after going to other stats on character menu, the character hotkey behaves better (timeh)
* added in an option to turn off clicking on your pets to walking around easier with pets (demozon)
* added resetOnChange option to scrollbars/lists
* fixed a situation where teleport gate wouldn't show top of the list (udm)
* decreased elite, artifact, and legendary spread mults a little bit
* fixed missing or extra modifiers on Annihilator and Draaien's Axe
* big pass on set, elite, & artifact items (some of this will effect current items and some won't)
* fixed missing or extra modifiers on Medallion of Clavros and Criar's Ring
* added an option to hide crappy items
* can now close doors by clicking on their alt text (Amberjoy/udm)
* fixed traitor quest not leading to the correct renegade (Valgor)
* traitor quest now has a min level
* next/previous enemy stuff now only selects monsters (timeh)
* decreased spawn chance of dark elf assassins, priests, and wizards (LordBlackangel)
* fixed some issues with drops at high levels (graffen69)
* now get a reputation bonus each time you save a town (graffen69)
* might have fixed an issue with auto attack mod (joku)


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