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open Outcast Oasis Tech Demo
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In order to play, you need Crysis Wars installed. If you don't have the game, you can use the Free Trial Client + Patch.
For more info: http://www.openoutcast.org/board/viewtopic.php?f=41&t=730
System Requirements
- CPU: Intel Core 2 Duo E7300 2.66GHz 3M Processor
- RAM: 1GB (1.5GB on Windows Vista)
- Graphics Card: NVidia GeForce 6800GT, ATI Radeon 9800Pro (Radeon X800 for Vista) or better
- VRAM: 256MB of Graphics Memory
- Storage: 15GB / 6GB for Crysis Wars Trial
- Sound Card: DirectX 9.0c Compatible
- Operating System: Microsoft Windows XP with Service Pack 2 or Microsoft Vista
- ODD: DVD-ROM
- DirectX: DX9.0c or DX10
Release Notes & Known Bugs
- It is possible, that sometimes conversations just stop in the middle of a sentence and won't continue. This
- bug normally only happens, when the player presses the buttons in the middle of a sentence. So don't do that ;-)
- If it happens anyway, just try to re-start the conversation. If this does not help, you will have to revert to
- your last savegame or restart the game. This bug is extremely rare, so don't mind too much ;-)
- Moons in the skybox are not visible in medium settings and lower. If you use medium or lower settings in the game
- you won't see the skybox with the moons.
- There is no lip-sync for the dialogues. We weren't able to do the animations. This will come in a further release.
- There is no voice acting for Cutter. We are looking for the right voice actor (join us if it's you!).
- There is no crosshair and no HUD (we didn't finish it in time). Aiming could be a little difficult but this mod is
- not that much about shooting after all.
- The daoka(portal) is always on it should get on after finishing the final quest but this wasn't implemented due
- to time reasons.
- Recommended Settings for the Shader level are "High" ... even on lower settings!
- Most animations are only placeholders (or taken over from Crysis) since our animator was too busy figuring out
- how to import fully customized characters than to do any real animation work. But at least we managed to get
- something in ;-)
There are numerous other minor bugs which we may or may not know about.
If you encounter more bugs, please post them on the OASIS boards @ openoutcast.org in the "Bugs-Thread".
Thanks for your help!


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