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Armed & Dangerous |
CG rating |
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Developer: LucasArts, Producer: Planet Moon Studios System requirements: CPU 1.5 Ghz, 256 Mb Ram, 3D video card with 64 Mb Game: Armed & Dangerous Genre: Action |
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Armed & Dangerous
| Posted by Bossman on 07-Jan-2004 09:13 |
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Who can remember Giants: Citizen Kabuto? The first game from Planetmoon Studios (which was formed by members of Shiny Entertainment after they finished working on MDK) was loaded with original gameplay, excellent graphics and 100% British humor. However, despite the fact that it was critically acclaimed by the game press, players did not receive it quite as well, maybe to due its non-conformism. However, Planetmoon did not give up, and after three years of hard work, under the flag of Lucas Arts, they have unleashed upon the world a pure third person shooter called Armed & Dangerous, with the same exceptional graphics, music, voice acting and humor that made Giants a great game.
The story is as simple as it can get, with absolutely no credibility. In a far away land (a strange combination between a fantasy world and the industrial era), a thief crew, called The Lionhearts, plans to steal The Great Book of Rule, in order to overthrow the tyrannical king Forge. To do this, they first must find Rexus, a blind visionary, which is the only one who can break the spell casted upon the book that prevents its use (since it was he who created the spell in the first place). The three daring cappers are Roman, a human clothed like a World War 1 pilot and the brain of the crew; Q, a robot addicted to tea and who wears a centurion helmet, and last but not least, Jonesy, a mole miner with a scottish accent. The story is driven forward by exhilarating in-game cutscenes, which have a total running time of about an hour, and which are the main reason the player will want to finish the game. And don’t worry about the movies being pixilated and unprofessional looking: that is precisely what makes them so enjoyable, since the game does not take anything serious, not even its own story. Think that’s strange? I haven’t even started yet.
The story is as simple as it can get, with absolutely no credibility. In a far away land (a strange combination between a fantasy world and the industrial era), a thief crew, called The Lionhearts, plans to steal The Great Book of Rule, in order to overthrow the tyrannical king Forge. To do this, they first must find Rexus, a blind visionary, which is the only one who can break the spell casted upon the book that prevents its use (since it was he who created the spell in the first place). The three daring cappers are Roman, a human clothed like a World War 1 pilot and the brain of the crew; Q, a robot addicted to tea and who wears a centurion helmet, and last but not least, Jonesy, a mole miner with a scottish accent. The story is driven forward by exhilarating in-game cutscenes, which have a total running time of about an hour, and which are the main reason the player will want to finish the game. And don’t worry about the movies being pixilated and unprofessional looking: that is precisely what makes them so enjoyable, since the game does not take anything serious, not even its own story. Think that’s strange? I haven’t even started yet.
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