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		<title>Articles: Previews &#45; RSS Feed &#45; ComputerGames.ro &#45; games, download, forum</title>
		<link>http://computergames.ro/</link>
		<managingEditor>webmaster@computergames.com</managingEditor>
		<description></description>
		<pubDate>Sat, 21 Nov 2009 01:23:00 +0200</pubDate>
		<language>en</language>
		<copyright>Copyright (c) 2006 Computergames</copyright>
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			<title>Review: Runes of Magic Hands&#45;on</title>
			<link>http://computergames.ro/en/games/viewitem/id/2812/name/runes-of-magic/section/preview.html</link>
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			<description><![CDATA[The number of Free-to-Play MMOs that have invaded the market in the past year was so high that even to me, your regular MMO enthusiast with an obsessive compulsion to evaluate ALL of them, keeping up became a real problem. Indeed, only a small number of them deserves constant attention, like 9Dragons, Dofus, BOTS, Dreamlords and a few others, but how can you decide which one of them has potential without testing them?! Of course, I could use the Internet as a trusty source by taking into account the general level of interest concerning the respective title.
Unfortunately, this would mean to trust the result of some marketing tactics that are meant to manipulate you in most cases, by blotting&#8230;]]></description>
			<pubDate>Tue, 02 Dec 2008 21:24:40 +0200</pubDate>
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			<title>Review: World of Warcraft: Wrath of the Lich King &#45; Hands&#45;on</title>
			<link>http://computergames.ro/en/games/viewitem/id/1742/name/world-of-warcraft-wrath-of-the-lich-king/section/preview.html</link>
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			<description><![CDATA[With Wrath of the Lich King knocking on our gates, a lot of current World of Warcraft subscribers set aside activities such as raiding, focusing rather either on gathering gold, or exploring the recently opened Public Test Realm, which offers those unfortunate enough not to get a Beta Key a shy look at the new expansion.
As expected for such a title, ever since it was announced there was a flurry of previews, hands-on columns, as well as new talent theorycrafting and childish threads that popped out everywhere. I personally tried to dodge the hype and other people&rsquo;s opinions, so don&rsquo;t worry &ndash; there are no naive assumptions such as &bdquo;The new class, Death Knight, is going to be overpowered&rdquo;.&#8230;]]></description>
			<pubDate>Wed, 17 Sep 2008 21:35:25 +0300</pubDate>
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			<title>Review: Dragon Age: Origins GC 2008 First Look</title>
			<link>http://computergames.ro/en/games/viewitem/id/207/name/dragon-age-origins/section/preview.html</link>
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			<description><![CDATA[Even though both versions of Mass Effect (PC &amp; Xbox 360) were well received, many old-school RPG fans that grew up with Fallout, Baldur&rsquo;s Gate, Icewind Dale or Planescape Torment considered that BioWare Studios had become too console oriented and won&rsquo;t make another title that will live up to the games from the RPG golden age. But as if to prove them wrong, BioWare revealed at GC 2008 and E3 the first solid information regarding Dragon Age, a title that was left for dead and even became a subject of mockery since its early announcement in 2004. All that was known was that the Dungeons &amp; Dragons license would be dropped in favor of a new universe (a dark heroic&#8230;]]></description>
			<pubDate>Sun, 07 Sep 2008 22:24:11 +0300</pubDate>
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			<title>Review: Mirror&#39;s Edge GC 2008 First Look</title>
			<link>http://computergames.ro/en/games/viewitem/id/1070/name/mirrors-edge/section/preview.html</link>
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			<description><![CDATA[In a world dominated by all kinds of shooters, Mirror&rsquo;s Edge is a curiosity. An action title with a first-person&rsquo;s perspective in which you have to&hellip; run. The faster, the better. No, you won&rsquo;t be able to carry around dozens of weapons and you won&rsquo;t save the Earth from hordes of invading aliens. You just have to get from point A to point B without being caught by the police. A-HA! Police! I knew it, there will be killing! No, there is no killing every police officer in there, because you are not Rambo.
This time you are a runner called Faith, whose sister is wrongfully accused by the police and framed for a murder she did not commit. All&#8230;]]></description>
			<pubDate>Mon, 01 Sep 2008 22:14:33 +0300</pubDate>
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			<title>Review: World of Warcraft: Wrath of the Lich King &#45; First Look</title>
			<link>http://computergames.ro/en/games/viewitem/id/1742/name/world-of-warcraft-wrath-of-the-lich-king/section/preview.html</link>
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			<description><![CDATA[&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Less than a year after the launch of The Burning Crusade, Blizzard announced that they are working on a new expansion for World of Warcraft, called Wrath of the Lich King (WotLK). For the fans of the Warcraft series, the name is quite clear regarding this new chapter: it&rsquo;s about the continent called Northrend and the famous prince Arthas, who, with a little help from the evil orc shaman Ner&rsquo;zhul, became the powerful Lich King. 
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;The expansion will do exactly what a very large part of the community hoped it won&rsquo;t do, and that&rsquo;s to offer a new continent, Northrend, approximately as big as Outlands, and a raised character level cap, to 80. Does this sound familiar? It&#8230;]]></description>
			<pubDate>Wed, 05 Sep 2007 16:02:54 +0300</pubDate>
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			<title>Review: Hands&#45;on: Silent Hunter 4</title>
			<link>http://computergames.ro/en/games/viewitem/id/832/name/silent-hunter-4-wolves-of-the-pacific/section/preview.html</link>
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			<description><![CDATA[Even though I&rsquo;m a woman in the true sense of the word, I play video games. And if you believe certain people, sometimes I play too much. But whatever I play, I choose games which are as different from reality as possible &ndash; the exact opposite is always preferred. That&rsquo;s because I believe a game is an escape from the mundane, from every day&rsquo;s boring passage, from the wonderful office performance and that&rsquo;s why I usually stay as far as I can from simulators &ndash; I&rsquo;ve got too much realism in my own back yard, thank you. However, last week I&rsquo;ve had the chance to attend a particular event which should make us Romanians proud. It&rsquo;s a launch of a&#8230;]]></description>
			<pubDate>Thu, 29 Mar 2007 13:19:52 +0300</pubDate>
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			<title>Review: Hands&#45;on: The Burning Crusade</title>
			<link>http://computergames.ro/en/games/viewitem/id/793/name/world-of-warcraft-the-burning-crusade/section/preview.html</link>
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			<description><![CDATA[&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; I have always wondered where the beginning was in an MMO game and naturally, where it ended. Of course, you can always say that everything begins with level 1 and a start-up location where you squash a few bugs before heading out, into the wilderness. What&rsquo;s funny about it is that every once in a while, each MMO gets an update, an add-on, an expansion or something like that, which adds new gameplay possibilities to help you kill some more time and further fuel your addiction. It looks like it&rsquo;s all a never-ending story and I could be fine with that, if I hadn&rsquo;t a real life to go back to each morning. 
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; That&rsquo;s why, with&#8230;]]></description>
			<pubDate>Mon, 26 Feb 2007 12:27:16 +0200</pubDate>
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			<title>Review: El Matador</title>
			<link>http://computergames.ro/en/games/viewitem/id/228/name/el-matador/section/preview.html</link>
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			<description><![CDATA[
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I’ve never been more puzzled in my life. I swear I’ve just played El Matador but it felt like Max Payne visiting some old friends down at the tropics. It’s unbelievable. The way he walks, moves, jumps, the slow motion, all these things seem pasted directly from Max Payne. OK, let’s put a stop to it and start with the beginning. El Matador is a new third person shooter from Plastic Reality and Cenega. I had the opportunity to play a preview version of the game and since the game’s release is coming soon, I thought I could share with you some of my thoughts.

      

&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unfortunately, yes, they copied Max Payne’s movement and style and even the slow motion jump&#8230;]]></description>
			<pubDate>Fri, 11 Aug 2006 12:51:13 +0300</pubDate>
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			<title>Review: Call of Juarez</title>
			<link>http://computergames.ro/en/games/viewitem/id/113/name/call-of-juarez/section/preview.html</link>
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			<description><![CDATA[
     To be honest, I never knew what Juarez was, until I searched with Google. I've been hearing the name, but I forgot what it means. I found out that Juarez is a location in Mexico. Back in the old days it was called Paso del Norte or the Northern Pass, because that’s where a river, Rio Grande, is passing through the mountains. This region’s history is long and dramatic, but I’ll make it short and say that Call of Juarez throws you in one of the toughest periods of time ever, the Wild West.

      

     The early alpha version we played had two single-player levels. Unfortunately, the multiplayer mode was not available, but we'll surely get it shipped with the final&#8230;]]></description>
			<pubDate>Thu, 16 Feb 2006 16:20:58 +0200</pubDate>
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			<title>Review: Auto Assault</title>
			<link>http://computergames.ro/en/games/viewitem/id/57/name/auto-assault/section/preview.html</link>
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			<description><![CDATA[
     I have to confess that I’m sick of fantasy MMORPGs. I’m serious. I’m tired of dwarves, dragons, goblins, elves and the likes. Sure, this particular game universe does have its appeal, but there have been so many fantasy games released so far that I’ve reached a saturation point. Maybe that’s why I wasn’t hooked by World of Warcraft, but that’s another story. That said, I’m always excited when a game studio announces an online game that’s different from the classic fantasy recipe. Korean publisher NCSoft has made a habit of releasing games that break the classic rules and so far, their policy seems to pay off in a big way. First, there was City of Heroes, so far the only&#8230;]]></description>
			<pubDate>Tue, 31 Jan 2006 11:44:54 +0200</pubDate>
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			<title>Review: Guild Wars: Factions</title>
			<link>http://computergames.ro/en/games/viewitem/id/315/name/guild-wars-factions/section/preview.html</link>
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			<description><![CDATA[
     The huge popularity of Guild Wars wasn’t backed up just by the one million copies sold worldwide by September 2005, but by the great reviews and favorable player opinions as well. The success of the game wasn’t attributed to the lack of a monthly fee as to its complexity and PvP (Player vs Player) replay value. More than nine months after its launch, we can safely say that Guild Wars has reached its maturity, since now builds are no longer being invented, they are being perfected. As a result, unlike the first few weeks after the game’s launch, winning a match heavily depends on the skill of the players, rather than the skills they use. That’s because, despite its 6&#8230;]]></description>
			<pubDate>Tue, 24 Jan 2006 08:51:18 +0200</pubDate>
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			<title>Review: Aurora Watching</title>
			<link>http://computergames.ro/en/games/viewitem/id/299/name/gorky-zero-beyond-honor/section/preview.html</link>
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			<description><![CDATA[
     Despite having made Archangel and Robo Rumble, Metropolis Software are best known for their Gorky series of games, which started out in 1999 with Gorky 17, a game which was released in the US under the name of Odium. Five years later, a prequel was released, Gorky Zero, which also starred Cole Sullivan as the main hero. Former member of NATO troops, we will also see him in Aurora Watching. His job this time will be to investigate the activities of a certain doctor Jacek Parecki, who apparently has started some very dangerous experiments in the arctic.
     Gameplay wise, Aurora Watching is very similar to Metal Gear Solid and Splinter Cell, so if you’re an adrenaline / action junkie, this&#8230;]]></description>
			<pubDate>Tue, 05 Apr 2005 11:14:54 +0300</pubDate>
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			<title>Review: Counter&#45;Strike: Source</title>
			<link>http://computergames.ro/en/games/viewitem/id/163/name/counter-strike-source/section/preview.html</link>
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			<description><![CDATA[     The rumors about the Half-Life 2 launch approached the community almost unexpectedly last year. No one expected Valve to show such a game at E3, especially as they've been tight-lipped about it the whole time. Only the news that 30th of September was the expected to be the release date managed to transform any Half-Life and Counter-Strike fan into an uncontrollable zombie. A few months later disaster strikes and Valve's network is compromised. Because of this, the source code and an unfinished version of the game roamed freely on the net for some time. We all lived to see the results and I think I truly speak for everyone when I say that Valve didn't deserve this. Half-Life 2 got&#8230;]]></description>
			<pubDate>Sat, 02 Oct 2004 23:27:22 +0300</pubDate>
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			<title>Review: Guild Wars</title>
			<link>http://computergames.ro/en/games/viewitem/id/314/name/guild-wars/section/preview.html</link>
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			<description><![CDATA[     "Goodbye, Lineage2!", "Canceled my World of Warcraft Preorder, ordered Guild Wars" are some of players' thoughts from the first few hours of the public alpha test for Guild Wars which began on 11th of May, one day earlier than Arena.net and NCsoft first announced. So big was the impact of this test which lasted four days, that a few hours before its finish the fan-site forums were full of requests to prolong it at least until Sunday night, 16th of May.
     Of course, this enthusiasm could be based on the fact that everyone could play without completing the usual beta-test forms (basically it was what we call a beta-test but with an alpha version). Another reason is the extraordinary graphics&#8230;]]></description>
			<pubDate>Thu, 27 May 2004 16:31:08 +0300</pubDate>
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			<title>Review: Tom Clancy&#39;s Splinter Cell Pandora Tomorrow</title>
			<link>http://computergames.ro/en/games/viewitem/id/626/name/splinter-cell-pandora-tommorow/section/preview.html</link>
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			<description><![CDATA[     After we played a preview version of Far Cry, Ubisoft Romania surprised us again be giving us a test version for another much anticipated title, Splinter Cell: Pandora Tomorrow. For those of you who hadn’t have the pleasure of playing the first installment of the game, all you need to know is that you are Sam Fisher, a highly trained Third Echelon secret agent, which specializes in infiltration, espionage and other covert missions. And although you must be a ghost when trying to achieve your objective, you will sometimes have “Fifth Freedom” status, meaning that you can do everything you see fit in order to achieve your goals.

    

     In the purest Tom Clancy style, the storyline of Pandora Tomorrow focuses&#8230;]]></description>
			<pubDate>Wed, 03 Mar 2004 11:19:15 +0200</pubDate>
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			<title>Review: Far Cry</title>
			<link>http://computergames.ro/en/games/viewitem/id/259/name/far-cry/section/preview.html</link>
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			<description><![CDATA[     After the start of the closed multiplayer beta testing, Ubisoft released as promised the single-player demo for Far Cry, a 3D Shooter which made quite a stir at last year’s E3, and which will most likely compete with the likes of S.T.A.L.K.E.R., Doom 3 or Half-Life 2 for the title of “Best First Person Shooter of the Year”. The first impression after we played the demo was a good one, despite the fact that it was very poorly optimized. Fortunately, sometime after the demo release, Ubisoft Romania surprised us by sending a preview build of Far Cry, which featured five full levels, including the one from the demo. Needless to say, we were very anxious to test the new version.&#8230;]]></description>
			<pubDate>Tue, 24 Feb 2004 07:53:41 +0200</pubDate>
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			<title>Review: Pro Evolution Soccer 3</title>
			<link>http://computergames.ro/en/games/viewitem/id/516/name/pro-evolution-soccer-3/section/preview.html</link>
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			<description><![CDATA[     After years and years of having only one football game that was worth mentioning on the PC market, Konami has finally decided to enter the PC games zone. Very few have heard of Pro Evolution Soccer on the Playstation. That’s not really surprising considering the game consoles market is not very evolved over here. So, for those that haven’t heard about this game, let me tell you that it is considered the best soccer game on the Playstation. It’s biggest contender, Winning Eleven is also produced by Konami. The Playstation version of PES 3 cannot compare to FIFA in terms of official licenses, however, that’s the only thing FIFA has over it.

    

     After so many years of FIFA, good graphics&#8230;]]></description>
			<pubDate>Thu, 30 Oct 2003 07:38:06 +0200</pubDate>
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			<title>Review: Great Journey</title>
			<link>http://computergames.ro/en/games/viewitem/id/1856/name/great-journey/section/preview.html</link>
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			<description><![CDATA[The kiddy games have a special place inside this industry. On one hand, investments are not that heavy, so either the number of titles each year is smaller or their quality is less than acceptable. On the other hand, parents usually believe that computer games harm their children so they are afraid to let them anywhere around these monsters. Truth is, each decides for himself but in case you want to teach a kid a few things about computers, a game is a great start. The first problem now is what kind of game is suitable for him. One rated M for Mature is not at all recommended so this is the gap filled by kiddy games. The other major&#8230;]]></description>
			<pubDate>Thu, 23 Oct 2003 00:32:52 +0300</pubDate>
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			<title>Review: Echelon: Wind Warriors</title>
			<link>http://computergames.ro/en/games/viewitem/id/226/name/echelon-winds-warriors/section/preview.html</link>
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			<description><![CDATA[     It is strange, but every time I remember my college days, I do not recall the teachers, exams or marks, but mostly the games that I played in that time. In 1997, a game called Terminal Velocity caught my attention, due to its graphics, which were still good for that year, despite the fact that the games was launched in 1995, and its attractive gameplay. Hence, four years later, when I first fired up Echelon, I had a strange deja vu feeling, because the game was similar in concept with Terminal Velocity: a combination of space and flight simulator.
     Unfortunately, Echelon had some stressing negative aspects, like game bugs, scripted sequences, and a lack of proper multiplayer support. Moreover, the&#8230;]]></description>
			<pubDate>Sat, 18 Oct 2003 05:30:45 +0300</pubDate>
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			<title>Review: KnightShift</title>
			<link>http://computergames.ro/en/games/viewitem/id/388/name/knightshift/section/preview.html</link>
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			<description><![CDATA[     Until last year Blizzard Entertainment tried to convince us that Warcraft III: Reign of Chaos was the first RTS/RPG in history, introducing the RPS concept (role-playing strategy). Besides the fact this proved not to be true they forgot that the first games of this type were Rage of Mages and Rival Realms belonging to the Romanians from Active Pub. The first true RPS will be Knight Shift, a beta version we received from Zuxxez Entertainment convinced me of that.

    

     The game is a combination between RTS and RPG and you can see this even from the menu. Besides the usual options in a strategy game (single-player, skirmish and multiplayer), Knight Shift can be played from a RPG perspective which reminded&#8230;]]></description>
			<pubDate>Mon, 09 Jun 2003 11:43:39 +0300</pubDate>
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